Following up on our conversation.

Make it your Game Club.

Give your fans a free way to earn gift cards playing games they already love. Influence Mobile runs everything and funds a minimum guarantee for you.

Built by Influence Mobile, the company behind Rewarded Play.

Example gameplay still from a mobile game.

Example gameplay. Games like this are funded by publishers, and fans earn rewards for playing.

~$2.5M/year Illustrative talent share at 100,000 monthly active players
$0to join
$50M+in rewards already paid to players
Coveredsupport, privacy, security and compliance

The idea in 10 seconds

A Game Club built around the talent and their fans.

Play

Fans discover and play mobile games through a familiar, branded club.

Earn

They earn points and redeem them for gift cards from a wide range of popular brands.

Funded

Game publishers fund the club to reach engaged players.

Talent brings trusted fan connection. Influence Mobile handles the platform, rewards, operations and support: no inventory, no fulfillment, no customer support, no app development.

Who it fits

The best fit feels natural.

A Game Club works best with someone whose fans already trust their recommendations.

Enthusiast Upbeat about mobile games.
Sharer Happy to share the games they actually play.
Connector An audience that engages with them and wants their recommendations.

Earnings ladder

Revenue scales with the size of the club.

50K players ~$1.2M/year
100K ~$2.5M/year
500K ~$12.4M/year
1M ~$24.8M/year

Minimum guarantee

Influence Mobile funds a minimum guarantee, paid as an advance against your share, at every level.

The opportunity scales with the audience. Earnings are illustrative estimates based on the methodology shown on the details page.

Proof

Publisher demand already exists.

Game publishers already spend billions acquiring players. A branded club lets that demand support a fan experience built around talent and their community.

Scopely King Peak Zynga Playtika Lion Studios

Publishers shown are current or past advertisers on Rewarded Play.

Publishers are willing to commit tens of millions to the right partnership.

$250M+lifetime revenue
30M+installs on Rewarded Play
Top 4globally for player quality, independently measured (AppsFlyer Performance Index and Singular ROI Index)
$50M+in gift card rewards already paid to players

Next step

A model built around the right client.

Every Game Club is shaped around the talent's audience, voice and promotional plan. We're glad to build an initial model for any client you think could be a fit.